Bài giảng Mạng máy tính - Chapter 4: Network Layer (Part II) - Hồ Phương Đắc
IP datagram format
IP protocol version
32 bits
total datagram
length (bytes)
number
header length
(bytes)
type of
service
head.
len
length
ver
for
fragment
“type” of data
fragmentation/
reassembly
flgs
16-bit identifier
offset
max number
remaining hops
(decremented at
each router)
upper
time to
Internet
layer
live
checksum
32 bit source IP address
32 bit destination IP address
Options (if any)
upper layer protocol
to deliver payload to
E.g. timestamp,
record route
taken, pecify
list of routers
to visit.
data
(variable length,
typically a TCP
or UDP segment)
4: Network Layer
4b-1
IP Fragmentation & Reassembly
network links have MTU
(max.transfer size) - largest
possible link-level frame.
different link types,
fragmentation:
in: one large datagram
out: 3 smaller datagrams
different MTUs
large IP datagram divided
(“fragmented”) within net
one datagram becomes
several datagrams
reassembly
“reassembled” only at final
destination
IP header bits used to
identify, order related
fragments
4: Network Layer
4b-2
IP Fragmentation and Reassembly
length ID
=4000 =x
fragflag offset
=0 =0
One large datagram becomes
several smaller datagrams
length ID
=1500 =x
fragflag offset
=1 =0
length ID
=1500 =x
fragflag offset
=1 =1480
length ID
=1040 =x
fragflag offset
=0 =2960
4: Network Layer
4b-3
ICMP: Internet Control Message Protocol
used by hosts, routers,
Type Code description
gateways to communication
0
3
3
3
3
3
3
4
0
0
1
2
3
6
7
0
echo reply (ping)
network-level information
dest. network unreachable
dest host unreachable
dest protocol unreachable
dest port unreachable
dest network unknown
dest host unknown
source quench (congestion
control - not used)
error reporting:
unreachable host, network,
port, protocol
echo request/reply (used
by ping)
network-layer “above” IP:
ICMP msgs carried in IP
8
9
0
0
echo request (ping)
route advertisement
router discovery
datagrams
ICMP message: type, code plus
first 8 bytes of IP datagram
causing error
10 0
11 0
12 0
TTL expired
bad IP header
4: Network Layer
4b-4
Routing in the Internet
The Global Internet consists of Autonomous Systems
(AS) interconnected with each other:
Stub AS: small corporation
Multihomed AS: large corporation (no transit)
Transit AS: provider
Two-level routing:
Intra-AS: administrator is responsible for choice
Inter-AS: unique standard
4: Network Layer
4b-5
Internet AS Hierarchy
Intra-AS border (exterior gateway) routers
Inter-AS interior (gateway) routers
4: Network Layer
4b-6
Intra-AS Routing
Also known as Interior Gateway Protocols (IGP)
Most common IGPs:
RIP: Routing Information Protocol
OSPF: Open Shortest Path First
IGRP: Interior Gateway Routing Protocol (Cisco
propr.)
4: Network Layer
4b-7
RIP ( Routing Information Protocol)
Distance vector algorithm
Included in BSD-UNIX Distribution in 1982
Distance metric: # of hops (max = 15 hops)
Can you guess why?
Distance vectors: exchanged every 30 sec via
Response Message (also called advertisement)
Each advertisement: route to up to 25 destination
nets
4: Network Layer
4b-8
RIP (Routing Information Protocol)
z
w
x
y
A
D
C
B
Destination Network Next Router Num. of hops to dest.
w
y
z
A
B
B
2
2
7
x
--
1
….
….
....
Routing table in D
4: Network Layer
4b-9
RIP: Link Failure and Recovery
If no advertisement heard after 180 sec -->
neighbor/link declared dead
routes via neighbor invalidated
new advertisements sent to neighbors
neighbors in turn send out new advertisements (if
tables changed)
link failure info quickly propagates to entire net
poison reverse used to prevent ping-pong loops
(infinite distance = 16 hops)
4: Network Layer
4b-10
RIP Table processing
RIP routing tables managed by application-level
process called route-d (daemon)
advertisements sent in UDP packets, periodically
repeated
4: Network Layer
4b-11
RIP Table example (continued)
Router: giroflee.eurocom.fr
Destination
Gateway
Flags Ref Use Interface
-------------------- -------------------- ----- ----- ------ ---------
127.0.0.1
192.168.2.
193.55.114.
192.168.3.
224.0.0.0
default
127.0.0.1
UH
U
U
U
U
0 26492 lo0
13 fa0
3 58503 le0
192.168.2.5
193.55.114.6
192.168.3.5
193.55.114.6
193.55.114.129
2
2
3
25 qaa0
0 le0
UG
0 143454
Three attached class C networks (LANs)
Router only knows routes to attached LANs
Default router used to “go up”
Route multicast address: 224.0.0.0
Loopback interface (for debugging)
4: Network Layer
4b-12
OSPF (Open Shortest Path First)
“open”: publicly available
Uses Link State algorithm
LS packet dissemination
Topology map at each node
Route computation using Dijkstra’s algorithm
OSPF advertisement carries one entry per neighbor
router
Advertisements disseminated to entire AS (via
flooding)
4: Network Layer
4b-13
OSPF “advanced” features (not in RIP)
Security: all OSPF messages authenticated (to
prevent malicious intrusion); TCP connections used
Multiple same-cost paths allowed (only one path in
RIP)
For each link, multiple cost metrics for different
TOS (eg, satellite link cost set “low” for best effort;
high for real time)
Integrated uni- and multicast support:
Multicast OSPF (MOSPF) uses same topology data base as
OSPF
Hierarchical OSPF in large domains.
4: Network Layer
4b-14
Hierarchical OSPF
4: Network Layer
4b-15
Hierarchical OSPF
Two-level hierarchy: local area, backbone.
Link-state advertisements only in area
each nodes has detailed area topology; only know
direction (shortest path) to nets in other areas.
Area border routers: “summarize” distances to nets
in own area, advertise to other Area Border routers.
Backbone routers: run OSPF routing limited to
backbone.
Boundary routers: connect to other ASs.
4: Network Layer
4b-16
IGRP (Interior Gateway Routing Protocol)
CISCO proprietary; successor of RIP (mid 80s)
Distance Vector, like RIP
several cost metrics (delay, bandwidth, reliability,
load etc)
uses TCP to exchange routing updates
Loop-free routing via Distributed Updating Alg.
(DUAL) based on diffused computation
4: Network Layer
4b-17
Inter-AS routing
4: Network Layer
4b-18
Internet inter-AS routing: BGP
BGP (Border Gateway Protocol): the de facto
standard
Path Vector protocol:
similar to Distance Vector protocol
each Border Gateway broadcast to neighbors
(peers) entire path (I.e, sequence of ASs) to
destination
E.g., Gateway X may send its path to dest. Z:
Path (X,Z) = X,Y1,Y2,Y3,…,Z
4: Network Layer
4b-19
Internet inter-AS routing: BGP
Suppose: gateway X send its path to peer gateway W
W may or may not select path offered by X
cost, policy (don’t route via competitors AS), loop
prevention reasons.
If W selects path advertised by X, then:
Path (W,Z) = w, Path (X,Z)
Note: X can control incoming traffic by controling it
route advertisements to peers:
e.g., don’t want to route traffic to Z -> don’t
advertise any routes to Z
4: Network Layer
4b-20
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